Settling Debts

Session 1

The Journey Begins

Day 1:
The party witnesses the light in the west, is later that day called to the office of the Dean to be given the mission. They are given the rest of the day to prepare. A ship will leave port the next morning, and the party is expected to be on it. The captain is a half-elven woman by the name of Liresa, and her ship is the Larkspur.

Day 2:
The next morning, the party boards the ship along with two other passengers. The ship is small, built for speed rather than storage. Among the crew are two other women, both human, and a male elf who seems more interested in ogling the females on board than in his job. One of the female crewmembers smacks the back of his head whenever she notices him staring at anyone, including her. The two other passengers are both male, and seem content to stick to their own company.

Day 3-5:
Travel by sea. The party observes the pattern of the crew, with both the captain and one of the female crewmembers demonstrating magical ability, the latter primarily demonstrating such ability in the form of minor wind manipulation to speed the ship on its course.

Day 6:
A sudden and powerful storm batters the ship incessantly. Thanks to the light emanating from the west, the captain is able to spot some sort of landmass that looks big enough to shelter in, but she’s never seen any such landmass this close to Lorinel before. Regardless, she steers the ship towards it. Her crewmember’s power to alter the wind is too limited to provide more than a slight boost to the ship’s course, but it’s enough. The ship makes it to land, fortunately, but only by crashing against it, damaging the craft. The crew and passengers take refuge in the cove to wait out the storm.

Day 7:
The damage to the ship is troublesome, but seems repairable. Captain Liresa estimates that they will be stuck ashore for about a week, however. More permanent camp structures are erected. The captain drains herself, casting one of her most powerful spells in an attempt to determine their location. She has never come across this landmass before, and it is not on any map she owns. Her attempt proves fruitless however, though whether due to the spell having failed or because of some power blocking her magic is unknown.

The male elf crewman, Dennor, reveals himself to possess magical powers as well. He calls a bird from the surrounding forest to his hand, whispers something to it, then releases it to fly away. It takes to the sky and heads eastward.

One of the human women, Caregda, seems just as comfortable on land in the wilds as she was on the ship. She is the only member of the crew not to demonstrate any sort of magical talent. She busies herself primarily with the construction of the camp, and other survival concerns.

The other woman, Hanna, who had been directing the winds, sets to work using her magical talents to mend some of the smaller projects on the shipwrecked vessel. She is aided by a party member, Marina, a female halfling trained and experienced as a fighter.

The other party member, Anu-Bara, a human of Egyptian origin skilled in Necromancy as well as other arcane and mundane arts, uses his own magical talents to investigate the area with the spell Detect Magic. He discovers that there is a magical “wind” blowing from the west – the direction of the light – and it radiates an aura of Transmutation. He shares this with the others, and Hanna expresses an interest in the knowledge, revealing herself to be a Transmuter. However, she is unable to cast that spell, and so cannot see it for herself. Dennor, after a bit of badgering, uses his talents to view the “wind” and tries to reproduce it for Hanna with a Silent Image, but she is unable to make much of it in that form.

The other two passengers, having stuck to their own company otherwise, suddenly become more amiable (at least towards Anu-Bara), the elder of the two revealing himself as Erthrar, a fellow Necromancer, and introducing his apprentice in the craft, Tarion. Erthrar offers to use his power to raise an undead crew to aid in repairing the ship, but Anu-Bara politely declines the offer.

In addition to Hanna’s Transmutation magics, Anu-Bara’s Detect Magic spell reveals the various energies wielded by others in the group. Captain Liresa possesses Divination and Evocation, Dennor (the lecherous elf) wields Enchantment and Illusion, and Erthrar does possess Necromantic power as stated, his own power level exceeding that of Anu-Bara’s. A few of the captain’s navigational instruments on the ship also glow as magical, and Caregda, though she wields no magic directly, does seem to have one or two minor magical items in her possession.

While Marina continues to work on repairing the ship, Anu-Bara sets out in search of food for the group as a good portion of what was in storage on the ship was ruined or lost in the crash. Hanna accompanies him, as she states she is skilled in identifying plants which are safe to eat. Dennor seems a bit upset at Hanna’s leaving with Anu-Bara, but gets over it quickly by spending more time ogling Marina as she works. That is, until Caregda notices, and whacks the back of his head.

(End of Session)

Comments

Dragonharper

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.